Resume

General Information

Full Name Bharat Vyas
Date of Birth 6th November 1995
Languages English, Hindi

Education

Research Experience

  • OCT 2024 - Present
    Postdoctoral Researcher
    Trinity College Dublin, Ireland
    • Evaluating empathic responses to expressive virtual humans using eye-tracking and facial-EMG.
    • Developing models for full-body motion reconstruction from sparse data inputs.
    • Applying LSTM and Transformer models for motion style classification and reconstruction.
  • OCT 2023 - MAR 2024
    Applied Science Intern
    Amazon Development Center Germany GmbH, Tübingen, Germany
    • Collaborated on VR based Human-Computer Interaction project, leading experiment design, data collection, and analysis for future VR applications.
    • Managed data collection and analyzed motion/qualitative data, deriving insights.
    • Presented two POCs at "Innovation Days" hackathons.
  • MAR 2022 - MAY 2022
    Research Intern
    INRIA, Rennes, France
    • Collaborated with the VirtUs team to explore GPU-accelerated Isaac Gym for rapid policy training and crowd generation of physics-based characters.
    • Conducted research on the relationship between motion and body shape in virtual humans.
    • Investigated factors influencing user perception of virtual human motion, with a focus on walking animations.
  • JUN 2021 - AUG 2021
    Research Intern
    Max Planck Institute of Intelligent Systems, Tübingen, Germany
    • Investigated the application of Deep Reinforcement Learning (DRL) techniques for animating physics-based virtual characters.
    • Utilized the SMPL body model alongside regression-based methods to create diverse character models.
    • Implemented mass effect simulation to introduce significant variations in character motion, enhancing realism and diversity.

Other Work Experience

  • MAY 2019 - JUL 2019
    Robotics Trainer & Developer
    Entercres Labs Pvt. Ltd, Delhi, India
  • AUG 2018 - APR 2019
    Robotics Engineer
    Grainpad Pvt. Ltd.

Publications

  • 2023
    Exploring the Perception of Center of Mass changes for VR Avatars

    Bharat Vyas, Ludovic Hoyet and Carol O'Sullivan

    ICAT-EGVE - International Conference on Artificial Reality and Telexistence & Eurographics Symposium on Virtual Environments, Ireland

    Best Paper Award

  • 2024
    ShapeVerse: Physics-based Characters with Varied Body Shapes

    Bharat Vyas and Carol O'Sullivan

    Eurographics Poster Papers, Cyprus
  • 2025
    Shape Shifters: Does Body Shape Change the Perception of Small-Scale Crowd Motions?

    Bharat Vyas and Carol O'Sullivan

    IEEEVR VHCIE Workshop, France
  • 2025
    Feeling Blue or Seeing Red? Investigating the effect of light color, shadow and realism on the perception of emotion of real and virtual humans

    Rachel McDonnell, Bharat Vyas, Uroš Sikimić and Pisut Wisessing

    ACM SIGGRAPH, Canada
  • 2025
    Emotional Intensity Through the Eyes: Gaze Behavior Toward Expressive Virtual Avatars

    Bharat Vyas, Pisut Wisessing and Rachel McDonnell

    ACM Symposium on Applied Perception, Canada

Programming Skills

Python
C++
C#
R Programming
GLSL

Tools & Frameworks

ML Frameworks TensorFlow, PyTorch
Packages & Tools NumPy, Scikit-Learn, Pandas, Git, AWS (SageMaker, EC2, S3)
3D Game Engines Unity 3D, Unreal Engine
Motion Capture Systems Vicon, Xsens, Noitom
Biosensing Measurement Tools Eye-tracking systems (Tobii), EMG sensors (Delsys)